Free NVIDIA NCP-OUSD Exam Dumps Questions & Answers
| Exam Code/Number: | NCP-OUSDJoin the discussion |
| Exam Name: | NVIDIA-Certified Professional: OpenUSD Development (NCP-OUSD) |
| Certification: | NVIDIA |
| Free Question Number: | 72 |
| Publish Date: | Aug 07, 2026 |
| # of views: | 365 |
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Why would you not see a sphere when opening this scene?
#usda 1.0
(
defaultPrim = "wall_a_inst"
upAxis = "Z"
)
def Xform "wall_a_inst" (
instanceable = true
variants = {
string Emissive = "Default"
}
prepend variantSets = "Emissive"
)
{
def Sphere "Sphere"
{
}
variantSet "Emissive" = {
"Daytime" {
}
"Default" {
}
}
}
Which statement accurately describes a key difference between native instancing and point instancing?